Back To Bases
I like bases. Actually, it’s true. A wargame has a number of essential elements and
none more crucial than the playing pieces that do the actual interacting with the
landscape. I think the reason figure bases cause so much heartache amongst
wargamers is simply because while they are fixed, the actual troop numbers and
formations that we are trying to represent were more fluid. There’s no escaping the
fact that we’re trying to achieve too much with too little. But hey, that’s wargaming!
But there’s no getting away from how important bases are to a game and how much
they impact on terrain making and game-play. What wargamers really hunger for is a
solution that does a good job at representing our idea of history, a solution we’re
happy with, plays well, and one we won’t regret by the time we’ve got round to
actually finishing an army or two.
For my 10mm 1809 project, I didn’t have any ready-written rules in mind any more so
I was free to find my own basing solution. As I mentioned back in Post 4, I wanted a
ground scale that worked well with square bases, six foot figures to a base, and with
my existing 200mm square terrain tiles. I cut my own square-cut MDF bases so they
could be any size. However, I wanted to stick with conventional 20 and 25mm base
widths.
Base Units
Using my preferred figure to men ration of 1:50, the French and Austrian orders of
battle for Aspern-Essling break down very neatly to these base unit sizes:
6 (300) Close-Order Infantry
3 (150) Open-Order Infantry
3 (150) Heavy/Medium Cavalry
2 (100) Light Cavalry
1 (6) Gun
And each of these units share a similar 60m formation frontage based on the following
assumptions:
0.6m frontage per close-order infantryman
1.2m frontage per open-order infantryman
0.9m frontage per heavy/medium cavalryman
1.2m frontage per light cavalryman
10m frontage per gun
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